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#ux

5 posts tagged "ux".

System, Light, Dark — How Astro Rocket's Colour-Mode System Works

A 3-state colour-mode system with no flash, live OS-preference tracking, and a pill dropdown that respects what the user actually picked. Here is how it is built.

HHans Martens
2 min read
#astro-rocket#dark-mode#design-system#ux#tutorial

Animations in Astro Rocket — How the Premium Motion Design Works

A deep dive into every animation layer in Astro Rocket: the eased hero entrance, staggered cascades, scroll-reveal, and how it all stays smooth without a JS animation library.

HHans Martens
2 min read
#astro-rocket#animation#css#ux#performance

Hero Scroll Indicator — Desktop-Only, Hides on Scroll

Astro Rocket's hero has an animated scroll indicator: two bouncing chevrons that fade in after the hero animation and disappear the moment you start scrolling. Here's how every part of it works.

HHans Martens
2 min read
#astro-rocket#features#ux#animation

Scroll Progress Ring — A Circular Indicator on the Back-to-Top Button

Astro Rocket's back-to-top button now has a circular SVG progress ring that fills as you scroll. It's brand-coloured, theme-aware, and runs entirely in CSS and a small inline script.

HHans Martens
2 min read
#astro-rocket#features#ux#animation

Scroll Progress Bar — Reading Progress at a Glance

Astro Rocket now has a scroll progress bar: a thin brand-coloured line that fills as you scroll. Here's how it works, where it lives, and how to enable it on any page.

HHans Martens
2 min read
#astro-rocket#features#header#ux